So who here is excited?
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http://www.polygon.com/2013/5/21/4349698/xbox-one-not-backward-compatible-xbox-360The Xbox One won't play any existing Xbox 360 games, said Microsoft's Marc Whitten in an interview with The Verge.The lack of backward compatibility results from the new console's hardware architecture, which is a significant departure from that of the Xbox 360. "The system is based on a different core architecture, so back-compat doesn't really work from that perspective," said Whitten, corporate vice president of Xbox Live.
The Xbox 360 does support certain original Xbox games through software emulation â€” more than 450 titles, almost half the console's library â€” although backward compatibility can be spotty, depending on the game in question.
Sony's PlayStation 4 is in the same situation as the next Xbox â€” it won't natively support PlayStation 3 games, because the upcoming system's AMD-made "Jaguar" x86 processor is too different from the PS3's Cell processor. Sony hopes to make back catalog games available on the PS4 through streaming and emulation.
http://www.wired.com/gamelife/2013/05/xbox-one-analysis/What follows naturally from this is that each disc would have to be tied to a unique Xbox Live account, else you could take a single disc and pass it between everyone you know and copy the game over and over. Since this is clearly not going to happen, each disc must then only install for a single owner.Microsoft did say that if a disc was used with a second account, that owner would be given the option to pay a fee and install the game from the disc, which would then mean that the new account would also own the game and could play it without the disc.
But what if a second person simply wanted to put the disc in and play the game without installing â€“ and without paying extra? In other words, what happens to our traditional concept of a â€œused gameâ€�? This is a question for which Microsoft did not yet have an answer, and is surely something that game buyers (as well as renters and lenders) will want to know.
The way they talked about the Kinect during the show, it sounds like it is part of the connectivity, for communication between the xbox and you, whether it is voice/gesture or using the controller.I'm looking forward to the E3 announcements, hopefully they have some date / price info to share then.What's the deal with that???
The only thing they said on date was "Later this year". As Nodle says, I'm guessing Novemberish, but I'd love to be wrong and have it a little earlier. I really liked the look of the TV capabilities, wish they'd said more about how that will work. Looking at Xbox.com it would seem just by having the cable box connected to the XBOX (HDMI input) and the Xbox to the TV (HDMI out). Great for most, since it will switch inputs, give you a guide and all the fun they showed, but here's hoping it works just as well over LAN using my Media CenterDid they mention a release date? Christmas time???
http://kotaku.com/you-will-be-able-to-trade-xbox-one-games-online-micros-509140825Here's how the system works: when you buy an Xbox One game, you'll get a unique code that you enter when you install that game. You'll have to connect to the Internet in order to authorize that code, and the code can only be used once. Once you use it, that game will then be linked to your Xbox Live account. "It sits on your harddrive and you have permission to play that game as long as youâ€™d like," Harrison said.