I'm not really rejoicing. I don't get it. The internet check in was not DRM. DRM is the stuff that keeps you from making illegal copies of the disk, which both the Xbox One and PS4 have.
Anyway, why is someone like Francis complaining about needing to be on the internet once a day (just long enough for like 80 KB to sync up somewhere). Obviously he is on the internet frequently.
I get there are a few (a very very few) scenarios where one doesn't have internet for more than 24 hours, but really if you can't live without playing a game for a day or two, you probably have bigger problems than whether your console needs to be on the internet once a day.
Personally, I wish it had stayed the way it was, so that if I bought a game and then my buddies, who don't buy as many games any more, could've just played them. I'm not about to start shipping my games around ND and MN to people for weeks on end, but it would've just been simple for them to play any one of the games in my library the way it was.
I get that they had to do it, but it's unfortunate that so many people just shot the whole idea down because they had to have an internet connection without really considering the great benefits that it offered. Obviously it was a software thing that they can change, because they did, so for the life of the console it could've been great, and at the end of it all they could've just updated it to go back to disk based. Like Gizmodo said, "The xbox one just got way worse and its our fault".
Now just wait, Steam will start allowing sharing and will be praised for, even though they'll have to do something similar in order to ensure they aren't violating game licensing and allowing numerous people to play any one copy (aka the reason you used to need internet for the Xbox One)